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Team Rookies

Out of the Box


Team Rookies

  • Level Design, 3D Modelling and Programming for everything on the Red and White walls, the teleportation room, and the final scene. Programming is also inclusive of quest tracking, some camera controls and character movement, teleporting, etc. 

  • UI Art, Dest, and Implementation. 

This project was created for the Game Design I course at American University. 


Tech Stack

  • Dev Platform: Unity 2020.3.3f1

  • Code Editor: Microsoft Visual Studio Code

  • Version Control: GitHub 

  • Artistic Software: Blender and Adobe Illustrator

  • Planning Workspace: Google Drive Suite

Development Time Frame - 3 weeks

Team Size - 5

"Even from within, think outside the box.: