PROJECT OVERVIEW


2D Games Artist / Character Designer - Core focus was centered on character design and profiles, with a secondary focus on exploring Art Deco and Neo-Noir visual theming.
GAME SUMMARY
Tech Stack
Dev Platform: Unity 2020.3
Code Editor: Microsoft Visual Studio Code
Version Control: GitHub
Artistic Software: Clip Studio Paint, Blender
Planning Workspace: Google Drive Suite
Development Time Frame - 2 weeks
Team Size - 3
"Everything is a gamble."
Red and Black is a neo-noir shooter/puzzle game set in a neo-noir Las Vegas. The player takes on the role of a hitwoman named Red, who comes out of retirement when the Patience Syndicate kidnaps her love, Lily, while being assisted by a mysterious entity known as The Dealer. The player utilizes Reds killer skills to navigate the world, blasting her way through the streets, casinos, and mob joints of fabulous Las Vegas, but with the deck stacked against her, she and theplayer will need to use the Dealer’s power to even the odds…or bust out.
Red and Black is centered around one core idea: everything is a gamble. Every movement the player makes, every shot they take, every door they open and close, none of it is certain.