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PROJECT OVERVIEW

Red and Black

2022

Team Rookies

Red and Black was a game concept directed by Sam Smyth in the early stages of the 2022 Greenlight Jam. While it never reached past early prototyping stages, it served a strong role in helping my team learn how to communicate between a narrative designer and a character designer. Shown in the gallery are some of our favorite examples of the designs that came from that process. 

Team Rookies
Red and Black

2D Games Artist / Character Designer - Core focus was centered on character design and profiles, with a secondary focus on exploring Art Deco and Neo-Noir visual theming. 

GAME SUMMARY

Tech Stack

  • Dev Platform: Unity 2020.3 

  • Code Editor: Microsoft Visual Studio Code

  • Version Control: GitHub 

  • Artistic Software: Clip Studio Paint, Blender

  • Planning Workspace: Google Drive Suite


Development Time Frame - 2 weeks

Team Size - 3 

"Everything is a gamble."

Red and Black is a neo-noir shooter/puzzle game set in a neo-noir Las Vegas. The player takes on the role of a hitwoman named Red, who comes out of retirement when the Patience Syndicate kidnaps her love, Lily, while being assisted by a mysterious entity known as The Dealer. The player utilizes Reds killer skills to navigate the world, blasting her way through the streets, casinos, and mob joints of fabulous Las Vegas, but with the deck stacked against her, she and theplayer will need to use the Dealer’s power to even the odds…or bust out.


Red and Black is centered around one core idea: everything is a gamble. Every movement the player makes, every shot they take, every door they open and close, none of it is certain. 

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