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PROJECT OVERVIEW
Lead Engineer - Provided all core programming (character control, item handling, event triggers) with the exception of the narrative dialogue system (Unity Dialogue System) and the VFX implementation.
This project was created for the midterm project of the Writing for Interactivity course at American University.
GAME SUMMARY
Tech Stack
Dev Platform: Unity 2020.3
Code Editor: Microsoft Visual Studio Code
Version Control: GitHub
Artistic Software: Blender 3D, Substance 3D Suite
Planning Workspace: Google Drive Suite
Development Time Frame - 2 weeks
Team Size - 4