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PROJECT OVERVIEW


Programming - General, split amongst the team
Art and 3D Modelling - Grass; Sheep model and animation
Animation Technition - implementation of dog and sheep animation trees in Unity.
This project was created for the final project of the Game Design II course at American University.
GAME SUMMARY
Tech Stack
Dev Platform: Unity 2020.3
Code Editor: Microsoft Visual Studio Code
Version Control: GitHub
Artistic Software: Blender 3D
Planning Workspace: Google Drive Suite
Development Time Frame - 2 weeks
Team Size - 4