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Game Designer & Producer
PROJECT OVERVIEW
GAME SUMMARY
Tech Stack
Dev Platform: Unity 2020.3
Code Editor: Microsoft Visual Studio Code
Version Control: GitHub
Artistic Software: Blender 3D
Planning Workspace: Google Drive Suite
Development Time Frame - 2 weeks
Team Size - 4
“Life is bleating”
In this lighthearted, sheep-hearding simulator game, step into the paws of Fry to herd your sheep back into their pen before time runs out.
Programming - General, split amongst the team
Art and 3D Modelling - Grass; Sheep model and animation
Animation Technition - implementation of dog and sheep animation trees in Unity.
This project was created for the final project of the Game Design II course at American University.


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